![]() ![]() Enemies, backgrounds and levels will not be studied here. Modifiers specific to a type are listed under 'Melee' or 'Ranged' sections. Melee skill targets melee defense while ranged skill targets ranged defense. See the relevant articles.ĭistance * (1 + ranged defense * 0.1) (minimum 10) Melee Defense protects against melee attacks while Ranged Defense protects against ranged attacks. If the head is hit the hit is a critical hit and will do additional damage.Ĭritical hit chance = chance to hit head * chance to hit head multiplierĭefense helps avoid hits. If a target is hit a roll is made to determine what body part is hit. The shield and Shiedwall bonus take into account Shield Expert.Ī scattered shot hits as normal but it cannot go astray or scatter again. So even if the target has a shield there's a chance for the projectile to scatter.
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